Design feedback
After reading the “Feedback. The creative killer” article I came to 4 conclusions:
- When ignoring an experienced and talented designer, your organization will only waste more dollars “trying out” everyone’s ideas, testing what’s been tested, ad nauseum, etc.
- As far as handling feedback, I don’t think it’s the designer’s responsibility to manage feedback process. Typically, a designer is hit with competing and often conflicting feedback from every direction– an overwhelming experience that often includes a healthy dosage of office politicking. The design team manager (or any manager) should set rules for unsolicited feedback. I think designers should not be forced to balance conflicting executive feedback.
- Design input is always valuable and fresh eyes often can see overlooked design weaknesses, but a business/client should understand years of design experience is worth something.
- Being a good designer is not only a matter of creating great work, but being able to work with various stakeholders to successfully deliver the project.

Hello Rod,
I wholeheartedly agree with you. I like to give direction to the sense and goal of a design project as it relates to a product or brand. If it there is a culture behind a brand that needs to be fully communicated, I feel from there it is up to the designer to work their magic. If a designer is able to capture that passion and purpose visually, then a project is fulfilled.
Was glad to find you on my Linked In. Encouraging to see your contributions.
Marie Tahan Daniels