Browsing archives for 'Design Guidelines'

Adding “beautiful” enhancements to our designs

Design Guidelines,Marketing,Redesign,Usability 31 August 2010 | 0 Comments

We, designers, need to consider two things when adding “beautiful” enhancements to our designs. Responsive and intuitive page elements Branding and consistency of theme. Focusing on these two things will give every pixel in a design a purpose and will contribute to the website’s overall usability. Sure, eye candy is important, but it isn’t everything, [...]

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The power of personas – a fun cartoon explanation

Design Guidelines,Design Inspirations 25 February 2010 | 0 Comments

Check out this awesome job of explaining user personas through a fun comic created by Brad Colbow. Some topics are more easily understood when presented this way. (at least for me). The comic style brings what is essentially a “slightly” dry subject to life. A list of more resources about user personas and mental models [...]

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Quick thought on Web vs Desktop design process

Design Guidelines,Design Patterns 7 November 2009 | 0 Comments

There is a world of differences to consider when designing for web or designing for desktop applications: From fundamental interactions to keyboard driven navigational paradigms to accessibility issues to screen layout to basic behavior and reaction of buttons, links, etc…we have to consider that a product with a rich client and a web client are [...]

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The four layers of design

Business,Design Guidelines 8 May 2009 | 0 Comments

According to Bill Buxton on the article On Engineering and Design: An Open Letter, it might be useful to think of design in terms of four layers, each demanding a progressively larger investment. Design awareness can and ideally should be something that every employee of a company makes their best effort to acquire. I would [...]

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The importance of User Personas

Design Guidelines 28 April 2009 | 0 Comments

According to Alan Cooper, author of About Face 3.0 with Robert Riemann and David Cronin, “The persona is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products. Personas help designers: Determine what a product should do and how it should behave. Communicate with stakeholders, developers, and [...]

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User Interface Guidelines

Design Guidelines,Quotes,Usability 20 April 2009 | 0 Comments

This is a great list of references for user interface design and usability guidelines: Apple Human Interface Guidelines iPhone Human Interface Guidelines Windows Vista UX Guidelines Windows XP Design Guidelines Nokia UI Style/Visual Guidelines GNOME Human Interface Guidelines 2.2 KDE 4.0 Visual Guide Java Look and Feel Design Guidelines Comcast Style Guide Usability.gov Research-Based Web [...]

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