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	<title>Rod Motta - User Experience Visual Designer</title>
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	<link>http://rodmotta.com/blog</link>
	<description>Design, Social Media, Business &#38; Everything in Between.</description>
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		<title>Once you learn that, you&#8217;ll never be the same again</title>
		<link>http://rodmotta.com/blog/2012/01/30/once-you-learn-that-youll-never-be-the-same-again/</link>
		<comments>http://rodmotta.com/blog/2012/01/30/once-you-learn-that-youll-never-be-the-same-again/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 20:39:24 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Innovation]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[motivation]]></category>
		<category><![CDATA[steve jobs]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=326</guid>
		<description><![CDATA[I always try to have this view of the world that everybody has access to the same resources I do and if these people can do it, I can do it, too. This past weekend, I came across this video from the PBS special about Steve Jobs after he passed away that resonated with me [...]]]></description>
			<content:encoded><![CDATA[<p>I always try to have this view of the world that everybody has access to the same resources I do and if these people can do it, I can do it, too.</p>
<p>This past weekend, I came across this video from the PBS special about Steve Jobs after he passed away that resonated with me a lot:</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/UvEiSa6_EPA" frameborder="0" allowfullscreen></iframe></p>
<p><em>&#8220;When you grow up you tend to get told the world is the way it is and you&#8217;re life is just to live your life inside the world. Try not to bash into the walls too much. Try to have a nice family, have fun, save a little money.</em></p>
<p><em>That&#8217;s a very limited life. Life can be much broader once you discover one simple fact: Everything around you that you call life was made up by people that were no smarter than you and you can change it, you can influence it, you can build your own things that other people can use.</em></p>
<p><em>Once you learn that, you&#8217;ll never be the same again.&#8221; </em></p>
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		<title>Experience Mapping</title>
		<link>http://rodmotta.com/blog/2011/12/23/316/</link>
		<comments>http://rodmotta.com/blog/2011/12/23/316/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 22:05:23 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[personas]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=316</guid>
		<description><![CDATA[I really enjoyed The Anatomy of an Experience Map article by the Adaptive Path folks. A very useful and comprehensive analysis that effectively illustrates the process of mapping out ideas, objectives, goals and the journey of going through it, without cram too much in. It&#8217;s very useful for large projects. For smaller projects, however, we [...]]]></description>
			<content:encoded><![CDATA[<p>I really enjoyed <strong><a title="The Anatomy of an Experience Map" href="http://www.adaptivepath.com/ideas/the-anatomy-of-an-experience-map" target="_blank">The Anatomy of an Experience Map</a></strong> article by the Adaptive Path folks. A very useful and comprehensive analysis that effectively  illustrates the process of mapping out ideas, objectives, goals and the  journey of going through it, without cram too much in. It&#8217;s very useful for large projects.</p>
<div id="attachment_319" class="wp-caption alignnone" style="width: 591px"><a href="http://adaptivepath.com/uploads/documents/RailEurope_AdaptivePath_CXMap_FINAL.pdf"><img class="size-large wp-image-319   " title="Rail Europe experience map" src="http://rodmotta.com/blog/wp-content/uploads/2011/12/RailEurope_CXMap_FINAL-copy_0011-1024x768.png" alt="Rail Europe experience map" width="581" height="436" /></a><p class="wp-caption-text">Rail Europe experience map</p></div>
<p>For smaller projects, however, we could simplify this map into a flowchart with  intended outcomes (ie. what you want the user to think and feel at each  point).  Then we could do some focus testing to compare the actual results  against the intended outcomes.</p>
<p>There&#8217;s also a great reference to <strong><a title="Edward Tufte" href="http://www.edwardtufte.com/tufte/" target="_blank">Tufte</a></strong>. All the  data and information is out there. Its a matter of organizing it in  context to each other and presenting it visually to allow it to  communicate exactly what the goal is.</p>
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		<title>An intuitive design is&#8230;</title>
		<link>http://rodmotta.com/blog/2011/09/29/an-intuitive-design-is/</link>
		<comments>http://rodmotta.com/blog/2011/09/29/an-intuitive-design-is/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 00:28:44 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Design Patterns]]></category>
		<category><![CDATA[Simplicity]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[behaviour]]></category>
		<category><![CDATA[functionality]]></category>
		<category><![CDATA[patterns]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[user interface]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=308</guid>
		<description><![CDATA[Recently, I had the opportunity to watch Jared Spool’s great talk on First Use Experience. In his talk, he argued that an intuitive design is: When the user is focused on their objective and not on the actual interface itself Invisible (user only pay attention to something intuitive when it&#8217;s actually not intuitive. What makes [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, I had the opportunity to watch Jared Spool’s great talk on First Use Experience. In his talk, he argued that an intuitive design is:</p>
<ul>
<li>When the user is focused on their objective and not on the actual interface itself</li>
<li>Invisible (user only pay attention to something intuitive when it&#8217;s actually not intuitive. What makes something intuitive is actually something personal. We have to know something about the people we are building for</li>
<li>When <a title="Current Knowledge and Target Knowledge are at the same place" href="http://www.uie.com/articles/design_intuitive/" target="_blank">Current Knowledge and Target Knowledge are at the same place</a>. There are two ways to accomplish this: Raise Current Knowledge to meet Target Knowledge (Training), or reduce Target Knowledge to meet Current Knowledge (Simplifying)</li>
<li>Is all about focuses on experience. Trend/ Pattern we see over and over again: Technology &gt; Features &gt; Experience</li>
<li>Is a result of constant team critique, and critiques are essential to creating intuitive designs.</li>
</ul>
<p>&nbsp;</p>
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		<title>Infograph on the future of mobile payment</title>
		<link>http://rodmotta.com/blog/2011/07/16/infograph-on-the-future-of-mobile-payment/</link>
		<comments>http://rodmotta.com/blog/2011/07/16/infograph-on-the-future-of-mobile-payment/#comments</comments>
		<pubDate>Sun, 17 Jul 2011 00:25:02 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[payments]]></category>
		<category><![CDATA[trends]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=300</guid>
		<description><![CDATA[This is a great infograph I came upon at Mashable.com about the future of mobile payment. The way we pay has changed from coins, to paper money, to plastic cards. Now we’re on the brink of the next big shift. I am definitely looking forward to not having to carry around my wallet :) &#160;]]></description>
			<content:encoded><![CDATA[<p>This is a great infograph I came upon at <a title="Mashable.com" href="http://mashable.com" target="_blank">Mashable.com</a> about the future of mobile payment.</p>
<p>The way we pay has changed from                  coins, to paper money, to plastic cards. Now we’re on the brink of the next big shift.</p>
<p>I am definitely looking forward to not having to carry  around my wallet :)</p>
<div id="attachment_301" class="wp-caption alignnone" style="width: 436px"><a href="http://rodmotta.com/blog/wp-content/uploads/2011/07/GLG_Goodbye_Wallets_FINAL-L_1841.png"><img class="size-large wp-image-301" title="GLG_Goodbye_Wallets_FINAL-L_1841" src="http://rodmotta.com/blog/wp-content/uploads/2011/07/GLG_Goodbye_Wallets_FINAL-L_1841-426x1024.png" alt="The future of mobile payments" width="426" height="1024" /></a><p class="wp-caption-text">Inforgraph on the future of mobile payments</p></div>
<p>&nbsp;</p>
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		<title>Identifying Users&#8217; Trigger Words</title>
		<link>http://rodmotta.com/blog/2011/06/19/identifying-users-trigger-words/</link>
		<comments>http://rodmotta.com/blog/2011/06/19/identifying-users-trigger-words/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 20:57:42 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Design Guidelines]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Redesign]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[personas]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=298</guid>
		<description><![CDATA[Jarred Spool wrote an interesting article, back in 2004, about the right trigger words for your user. Do you want to find out what those words are? Start by asking them. Visiting your users in their natural environments is probably the best way to start. Jarred&#8217;s team found that personas are a great way to [...]]]></description>
			<content:encoded><![CDATA[<p>Jarred Spool wrote an interesting article, back in 2004, about <a title="The Right Trigger Words" href="http://www.uie.com/articles/trigger_words/" target="_blank">the right trigger words for your user</a>.</p>
<p>Do you want to find out what those words are? Start by asking them. Visiting your users in their natural environments is probably the best way to start.</p>
<p>Jarred&#8217;s team found that personas are a great way to communicate trigger words to   everyone on the design team. A <a title="Death to Personas and Long Live Personas" href="http://www.slideshare.net/ebacon/death-to-personas-long-live-personas-presentation" target="_blank">persona</a> is a detailed description of a user   the team wants to ensure is successful on the site. Listing, within the persona,   the trigger words that person would use helps us, the designers, understand how   the users&#8217; own language will impact the final design.</p>
<p>According to Jarred, his team never conducted a usability test that didn&#8217;t yield tremendous   insight into how users react to the links the team is using. It becomes obvious   immediately when links are missing the clues the users need to go forward.</p>
<p>This powerful trio &#8212; field studies, personas, and usability testing &#8212; are   a great way to start identifying the trigger words that work for your users.</p>
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		<title>Dieter Rams on what makes Apple special</title>
		<link>http://rodmotta.com/blog/2011/06/10/dieter-rams-on-what-makes-apple-special/</link>
		<comments>http://rodmotta.com/blog/2011/06/10/dieter-rams-on-what-makes-apple-special/#comments</comments>
		<pubDate>Sat, 11 Jun 2011 02:20:33 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Design Inspirations]]></category>
		<category><![CDATA[Simplicity]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=294</guid>
		<description><![CDATA[Dieter Rams, who was featured in critically acclaimed documentary Objectified is one of the most influential design gurus in the world. He has created countless products for Braun, the German white goods company. And he is a man who has influenced Apple’s head of design, Jonathan Ive. Here&#8217;s a piece of what he wrote exclusively [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://rodmotta.com/blog/wp-content/uploads/2011/06/rams-ive.jpg"><img class="alignnone size-full wp-image-295" title="Dieter Rams explains what makes Apple special" src="http://rodmotta.com/blog/wp-content/uploads/2011/06/rams-ive.jpg" alt="Dieter Rams explains what makes Apple special" width="463" height="256" /></a></p>
<p>Dieter Rams, who was featured in <a href="http://gigaom.com/2010/01/03/objectified-design/">critically acclaimed documentary Objectified</a> is one of the <a href="http://en.wikipedia.org/wiki/Dieter_Rams">most influential design gurus in the world</a>.  He has created countless products for Braun, the German white goods  company. And he is a man who has influenced Apple’s head of design,  Jonathan Ive. Here&#8217;s a piece of what he wrote exclusively for the <a title="Dieter Rams Apple has achieved something I never did" href="http://www.telegraph.co.uk/technology/apple/8555503/Dieter-Rams-Apple-has-achieved-something-I-never-did.html">The Daily Telegraph about what makes Apple special</a>:</p>
<p>&#8220;Without doubt there are few companies in the world that genuinely  understand and practise the power of good design in their products and  their businesses. Probably the first example was Peter Behrens and his  work for the German company AEG, in the early part of the 20th century.  He might be considered to be the founder of corporate identity. Adriano  Olivetti was close behind as he transformed his father’s Italian  company, Olivetti. Having become aware of this scarcity at the start of  my career in the 1950s, I am sorry to report that the situation does not  seem to have improved to this day.</p>
<p>I have always observed that good design can normally only emerge if  there is a strong relationship between an entrepreneur and the head of  design. At Apple this situation exists – between Steve Jobs and Jony  Ive.</p>
<p>I am always fascinated when I see the latest Apple products. Apple  has managed to achieve what I never achieved: using the power of their  products to persuade people to queue to buy them. For me, I had to queue  to receive food at the end of World War II. That’s quite a change.</p>
<p>They understand that design is not simply an adjective to place in  front of a product’s name to somehow artificially enhance its value.  Ever fewer people appear to understand that design is a serious  profession; and for our future welfare we need more companies to take  that profession seriously.&#8221;</p>
<div>
<p>When Jonathan Ive talks about Rams designing “surfaces that were without apology, bold,    pure, perfectly-proportioned, coherent and effortless”, he could equally be    talking about the iPod. “No part appeared to be either hidden or celebrated,    just perfectly considered and completely appropriate in the hierarchy of the    product’s details and features. At a glance, you knew exactly what it was    and exactly how to use it.”</p>
</div>
<div>
<p>Ive goes on to say that “what Dieter Rams and his team at Braun did was to    produce hundreds of wonderfully conceived and designed objects: products    that were beautifully made in high volumes and that were broadly    accessible”.</p>
</div>
<p>Apple is probably the only tech company with a head of design. This   makes them both a tech and an industrial design firm… And actually   marketing can be added to the mix&#8230;</p>
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		<title>Web resolutions for mobile devices</title>
		<link>http://rodmotta.com/blog/2011/04/17/web-resolutions-for-mobile-devices/</link>
		<comments>http://rodmotta.com/blog/2011/04/17/web-resolutions-for-mobile-devices/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 06:11:13 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Design Guidelines]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Simplicity]]></category>
		<category><![CDATA[display]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[minimalism]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Usability]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=284</guid>
		<description><![CDATA[Here&#8217;s a list of web resolutions popular on mobile devices as of February 2011 presented by Uxbooth.com with their published article, Considerations for Mobile Web Design (Part 2): Dimensions, by David Leggett. The author explains a few points about display dimensions and solutions for layout design.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a list of web resolutions popular on mobile devices as of February 2011 presented by <a title="UXBooth.com" href="http://www.uxbooth.com/blog/considerations-for-mobile-design-part-2-dimensions/" target="_blank">Uxbooth.com</a> with their published article, <a title="Considerations for Mobile Design (Part 2):Dimensions" href="http://www.uxbooth.com/blog/considerations-for-mobile-design-part-2-dimensions/" target="_blank">Considerations for Mobile Web Design (Part 2): Dimensions</a>, by David Leggett. The author explains a few points about display dimensions and solutions for layout design.</p>
<p><img title="top-10-tips-for-mobile-web-design-usability" src="http://media02.hongkiat.com/mobile-web-design/18-top-10-tips-for-mobile-web-design-usability-resolution.jpg" alt="18 top 10 tips for mobile web design usability resolution Mobile Web Design: 10 Tips To Better Usability" width="540" height="510" /></p>
<p><img src="file:///Users/rodmotta/Library/Caches/TemporaryItems/moz-screenshot.png" alt="" /></p>
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		<title>Keeping best practices in mind when creating an optimal call to action</title>
		<link>http://rodmotta.com/blog/2011/04/15/keep-best-practices-in-mind-when-creating-an-optimal-call-to-action/</link>
		<comments>http://rodmotta.com/blog/2011/04/15/keep-best-practices-in-mind-when-creating-an-optimal-call-to-action/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 19:57:18 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Design Guidelines]]></category>
		<category><![CDATA[Design Inspirations]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[bestpractices]]></category>
		<category><![CDATA[guidelines]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[visual design]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=275</guid>
		<description><![CDATA[The design of a call to action can be broken down into 4 simple elements — size, shape, color, and position. Each plays a vital part in determining how effective the call to action is in directing the user. Don’t make your users work or think, or they’ll leave. It’s not that they aren’t smart, [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li> The design of a call to action can be broken down into 4 simple elements — <a title="Good call-to-action buttons" href="http://www.uxbooth.com/blog/good-call-to-action-buttons/">size, shape, color, and position</a>. Each plays a vital part in determining how effective the call to action is in directing the user.</li>
<p><br/></p>
<li>Don’t make your users work or think, or they’ll leave. It’s not that they aren’t smart, it’s that they want access to information quickly without spending unnecessary time searching for it.</li>
<p><br/></p>
<li>Don’t overdo it with multiple, competing calls to action on every page. Decide what your primary target is and then define a clear objective per page. Your content should have answered, “What’s in it for me?” and your call to action should now answer, “What do I do now?”</li>
</ul>
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		<title>What is great design if it isn&#8217;t delivering a message?</title>
		<link>http://rodmotta.com/blog/2011/03/20/what-is-great-design-if-it-isnt-delivering-a-message/</link>
		<comments>http://rodmotta.com/blog/2011/03/20/what-is-great-design-if-it-isnt-delivering-a-message/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 00:00:05 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Design Inspirations]]></category>
		<category><![CDATA[Message]]></category>
		<category><![CDATA[Simplicity]]></category>
		<category><![CDATA[functionality]]></category>
		<category><![CDATA[message]]></category>
		<category><![CDATA[Redesign]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[visual design]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=271</guid>
		<description><![CDATA[If the purpose of design is to help us solve a problem then the message helps us to understand what the problem is. How often do you come across a t-shirt with nothing but words on it and yet everyone wants one? How important of a role does design play versus the actual message being delivered? [...]]]></description>
			<content:encoded><![CDATA[<p>If the purpose of design is to help us solve a problem then the message helps us to understand what the problem is.</p>
<p>How often do you come across a t-shirt with nothing but words on it and yet everyone wants one? How important of a role does design play versus the actual message being delivered?</p>
<p>So many designers spend so much time trying to prettify everything without realizing why they are actually doing it? Are you really enhancing the message or are you simply putting lipstick on a pig?</p>
<p>Design encompasses a lot of individual components brought together to solve a problem. The message is simply one of those components, but without it the solution that the design is trying to offer can get lost.</p>
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		<title>Japan: Looking ahead to brighter days</title>
		<link>http://rodmotta.com/blog/2011/03/14/japan-looking-ahead-to-brighter-days/</link>
		<comments>http://rodmotta.com/blog/2011/03/14/japan-looking-ahead-to-brighter-days/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 05:13:43 +0000</pubDate>
		<dc:creator>Rod Motta</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[behaviour]]></category>
		<category><![CDATA[economic]]></category>
		<category><![CDATA[japan]]></category>

		<guid isPermaLink="false">http://rodmotta.com/blog/?p=264</guid>
		<description><![CDATA[Does the earthquake came at the “worst time” as Japan struggles to reduce its massive debt? Japan might well benefit from any shakeup that encourages entrepreneurship from the ground up, increases competitiveness and imposes change on the decidedly change-resistant bureaucrats who really run the nation. For years, pundits said only a major crisis will bring [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://rodmotta.com/blog/wp-content/uploads/2011/03/japan1.jpg"><img class="alignnone size-full wp-image-267" title="japan" src="http://rodmotta.com/blog/wp-content/uploads/2011/03/japan1-e1300165949774.jpg" alt="" width="575" height="423" /></a></p>
<p>Does the earthquake came at the “worst time” as Japan struggles to reduce its massive debt?</p>
<p>Japan might well benefit from any shakeup that encourages entrepreneurship from the ground up, increases competitiveness and imposes change on the decidedly change-resistant bureaucrats who really run the nation. For years, pundits said only a major crisis will bring about change in Japan. March 11 provided the shock; leaders just need to act accordingly.</p>
<p>Yet in this time of devastation and uncertainty, Japan has shown it runs well on many levels in spite of its government. This is a moment for sorrow and reflection, yes. It’s also a time to look ahead to brighter days. They could indeed be on the way.</p>
<p>My thoughts and prayers for the Japanese people.</p>
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