Design Patterns,Simplicity,usability
29 September 2011 | Comments Off
Recently, I had the opportunity to watch Jared Spool’s great talk on First Use Experience. In his talk, he argued that an intuitive design is: When the user is focused on their objective and not on the actual interface itself Invisible (user only pay attention to something intuitive when it’s actually not intuitive. What makes [...]
Tagged in behavior, functionality, patterns, Simplicity, ui, ux
Design Inspirations,Message,Simplicity
20 March 2011 | Comments Off
If the purpose of design is to help us solve a problem then the message helps us to understand what the problem is. How often do you come across a t-shirt with nothing but words on it and yet everyone wants one? How important of a role does design play versus the actual message being delivered? [...]
Tagged in functionality, message, redesign, ux, visual design
Accessibility,business
17 December 2009 | Comments Off
Yesterday I came across this interesting web accessibility article at CNN.com, talking about how big internet companies such as Yahoo and Google are embracing it. We should all start an accessibility push in our organizations, here’s why: There are about 60 million people in the U.S. who can’t use a computer to get on the [...]
Tagged in customer, functionality, trends, ux
Design Guidelines,Design Patterns
7 November 2009 | Comments Off
There is a world of differences to consider when designing for web or designing for desktop applications: From fundamental interactions to keyboard driven navigational paradigms to accessibility issues to screen layout to basic behavior and reaction of buttons, links, etc…we have to consider that a product with a rich client and a web client are [...]
Tagged in behavior, functionality, patterns, ui, usability, ux